The Beginning After the End Codexery

Dragonkin Clan

Ancient descendants of dragons wielding hidden power.

Dragonkin Clan

The Dragonkin Clan is a prominent faction of powerful mages and warriors in The Beginning After the End, known for their draconic heritage and mastery of mana manipulation. Unlike a traditional clan, they are a scattered collective of individuals who must choose their own path, with some joining the major powers of Dicathen and others pursuing their own destiny.

Type
Ancient Race / Loose Collective
Origin
First Era / Ancient History
Primary Location
Scattered (Eastern Continent strongholds)
Key Ability
Mana Manipulation & Physical Transformation
Status
Active but Hidden

Lore & Background

The Dragonkin Clan traces its origins to the ancient era when dragons and humans first intermingled, producing descendants with draconic bloodlines. These individuals, known as dragonkin, possess the ability to tap into powerful mana manipulation and, in some cases, undergo partial physical transformations. Over millennia, the clan has remained a loose collective, with members scattered across the Eastern Continent, maintaining hidden strongholds and preserving their ancient knowledge. Unlike the organized factions of modern Dicathen, the Dragonkin Clan operates in the shadows, guiding events from behind the scenes. Their status is active but hidden, as they avoid direct confrontation with the major powers while subtly influencing the balance of power.

In Their Own Story

After being hidden for 10,000 years following the War of the Ancients, the Dragon Isles revealed themselves on Azeroth. In a secluded area known as the Forbidden Reach, a race of dragonkin soldiers known as the dracthyr awakened from a 20,000-year slumber. Confused about their situation, they discovered that they were placed in stasis by their creator, Neltharion the Earth-Warder, who feared the potential power they could possess if they weren't under his control due to their ability as evokers to wield the powers of all five dragonflights. The dracthyr quickly found their bearings and freed fellow dracthyr such as Scalecommander Emberthal, former leader of the defunct Adamant Vigil faction, and Scalecommander Sarkareth, leader of the Ebon Scales faction. A group known as the Primalists soon invaded the Forbidden Reach seeking to free their imprisoned leader, Raszageth the Storm-Eater, an ancient proto-dragon and one of the four Primal Incarnates. In the ensuing battle between the dracthyr and the Primalists, Raszageth was freed from her prison which forced the dracthyr to evacuate the Forbidden Reach. Seeking to learn about their new world, many dracthyr chose to join the Alliance and the Horde while Sarkareth, who had grown disillusioned with serving the Dragon Aspects due to their treatment of lesser dragonkin, left with the Ebon Scales to pursue their own destiny.

Reader's Guide

The dracthyr are a playable race introduced in World of Warcraft: Dragonflight, combined with the new Evoker class. Evokers are exclusive to the Dracthyr, wearing mail armor and having three specializations: the ranged damage-focused Devastation, support-leaning Augmentation, and the healing-orientated Preservation. Dracthyr Evokers are considered a hero class, starting at level 58 with a unique starting zone in the Forbidden Reach. The Dracthyr can choose to align with either the Alliance or the Horde, similar to the Pandaren introduced in Mists of Pandaria. Players seeking to experience the dracthyr story should begin in the Forbidden Reach, where they awaken from stasis and encounter the Primalists' invasion. After evacuating, they can choose to join the Alliance or Horde and explore the Dragon Isles, participating in the campaign to empower the Oathstones of the five dragonflights and defend against the Primal Incarnates.

Did You Know?

Frequently Asked Questions

Is the Dragonkin Clan a unified political group?

No, the Dragonkin are an ancient race rather than a single political faction. They exist as a scattered collective bound by bloodline and history instead of a central government.

What special abilities do Dragonkin have?

Members of this race possess immense mana capacity and can physically transform into dragons to enhance combat prowess. These traits make them formidable warriors who are often feared by other species.

Where are Dragonkin primarily located?

Most Dragonkin maintain hidden strongholds within the Eastern Continent to avoid persecution from human kingdoms. Some individuals operate covertly elsewhere, but their main population remains secluded.

Why are Dragonkin significant in Terranova?

Their bloodline wields power comparable to the ancient gods, influencing the global balance of magic and warfare. This potential makes them a target for both reverence and fear among other factions.

What is the current status of the Dragonkin?

The race is active but largely hidden from public view to ensure their safety and survival. They continue to protect their heritage while occasionally aiding allies during major conflicts.

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